Using BoundingBox with Silversprite?

Jan 27, 2010 at 10:53 AM

I have an old XNA project that uses BoundingBoxes for collision detection. However, there isn't such a class in Silversprite.dll files, and so my project won't compile. Referencing xna.framework.dll is out of question because "it isn't compiled against silverlight framework" or something like that. Do i need to let Farseer physics handle the collisions or is there a way to keep using BoundingBoxes? Or should I even have a reason to using BoundingBoxes over Farseer? Thanks.