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Sound Effect is played upon Creation

description

It would appear as if when the sound effect is loaded in the constructor of SilverArcade.SilverSprite.Audio.SoundEffect it is immediately played.

comments

kevindwolf wrote Mar 22, 2009 at 4:00 PM

Bill - I've implemented something that appears to work, but don't have a complete understanding of MediaElement...you probably want to look at my implementation and remove the "suckage"