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Spritebatch.Draw(image, destinationRect, color) doesn't work
spritebatch.Draw(texture, destinationRect, Color) stopped working all of the sudden. I can't draw with destination rects anymore.......it works fine if I enter a vector2 for a postion instead.
This issue is particular to build 49031 and higher.
If I reverted back to build 47441 and the function works again properly.